"synopsis" may belong to another edition of this title.
Part 1 opens by defining what we mean by comics and cartoons, then takes the reader on a journey from the first comic strips through to the present day.
Part 2 is all about the creative process, outlining the decisions that go into a successful digital cartoon and the practical steps in its creation. After a detailed overview of a strip from beginning to end, Part 2 continues with practical workthroughs on illustrating, colouring and lettering cartoons.
Part 3 presents a showcase of the most exciting digital cartoons and comic books around. Full-colour examples are backed up by notes from the creators, outlining the ideas behind their work, the styles that influenced them and the tools and methods they use. Chapters explore the vast wealth of toon subjects, from the comic-book staples of fantasy and science fiction, through realistic drama, to cutting-edge, underground material.
Part 4 takes us further into the future, with comment from leading artists on what's next in the world of digital cartoons. Toon Art finishes with useful links to further reading and the best specialized sites on the Web.
"About this title" may belong to another edition of this title.
Shipping:
£ 3.94
Within U.S.A.
Book Description Paperback. Condition: New. unused book from closed bookstore inventory; clean, tight and square, text is clean and unmarked, no spine crease, no tears or other creases. Seller Inventory # 502644
Book Description Soft cover. Condition: New. Seller Inventory # ABE-1490043509725
Book Description Condition: New. New. In shrink wrap. Looks like an interesting title! 1.83. Seller Inventory # Q-0823053784