3D Studio MAX 3 Professional Animation is the only book that take you extensively through the 3D Studio MAX 3 animation process, showing you the techniques that professional animators use to create everything from simple animated particle effects to complex character animation for Web sites, video, film, and other multimedia formats. Written by a group of top-flight 3D animation professionals, this book features the real deal--real-world applications and advanced tutorials: make bipedal, quadra-pedal, and multipedal characters walk; use Cstudio's Biped and Physique; build and animate a realistic human skeleton using MAX Bones IK; create complex scripting with MAXscript to enhance MAX's capabilities; produce muscle-based, multi-layered facial expressions and lip syncs; create deformable objects and fine-tune them with space warps; display and edit trajectories; and animate cameras, lights, and atmosphere.
"synopsis" may belong to another edition of this title.
The book focuses on using Max for character animation. It assumes the reader has some experience with Max, and it does not pause to measure your skills. Budding animators still honing their model-making skills will find Max project files (including the models used in the book) on the accompanying CD. The human skeleton shown in the chapter on "Basic Character and Creature Set-up" is a finely built character and worth having in any model library.
The lion's share of the book covers techniques for character animation, starting with Max's basic deformation tools in Chapter 1, "Animating with Multiple Modifiers", to more advanced tools like Maxscript, sliders, adjusting spring-back values for joints, and creating constraints to control bone movement. Wonderful examples demonstrate rigging characters for movement, controlling and constraining movement, and working around such problems as gimbal lock.
Skeletal animation can only take you so far: Chapter 5, "Facial Animation", deftly describes not only Max morphing techniques for animating things like lips, eyes, and cheeks, but explains the principles and reasons behind such movement (you could probably do without the Latin names for facial muscles). A key section in this chapter, with a discussion and short tutorial on importing and reading a dialogue track, may only occupy a few pages, but its information should not be taken lightly. Learning to read tracks and converting what you hear into movement is a fundamental skill in character animation. Kudos to the authors for writing about it, but it would have been preferable to see this earlier.
The last third of the book, "Animating The Environment", concentrates on other types of non-character animation. This includes things like controlling the camera, animating lights, and adding and animation effects such as particles systems to create smoke and dust.
When practising professionals in a given field take the time to share their experience, it is a generous gesture that benefits everyone in that field. 3D Studio Max 3 Professional Animation, concisely written and clearly illustrated by several experienced animators, is a good example of such benevolent generosity. --Mike Caputo, amazon.com
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Book Description Textbook Binding. Condition: Very Good. 3D Studio MAX 3 Professional Animation (New Riders Professional Library) This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. Seller Inventory # 7719-9780735709454
Book Description Textbook Binding. Condition: Very Good. This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. Seller Inventory # 6545-9780735709454
Book Description Soft cover. Condition: As New. 634 pages. An excellent copy and is in AS NEW condition. Includes CD copy.It has no tears to the pages and no pages are missing from the book. The spine of the book is in great condition and the cover is unmarked. It has no signs of previous use. Items are in stock and will be shipped same day or next business day directly from our Australian address. SYNOPSIS: 3D Studio MAX 3 Professional Animation is the only book that take you extensively through the 3D Studio MAX 3 animation process, showing you the techniques that professional animators use to create everything from simple animated particle effects to complex character animation for Web sites, video, film, and other multimedia formats. Written by a group of top-flight 3D animation professionals, this book features the real deal--real-world applications and advanced tutorials: make bipedal, quadra-pedal, and multipedal characters walk; use Cstudio's Biped and Physique; build and animate a realistic human skeleton using MAX Bones IK; create complex scripting with MAXscript to enhance MAX's capabilities; produce muscle-based, multi-layered facial expressions and lip syncs; create deformable objects and fine-tune them with space warps; display and edit trajectories; and animate cameras, lights, and atmosphere. Quantity Available: 1. Category: General, General; ISBN: 0735709459. ISBN/EAN: 9780735709454. Pictures of this item not already displayed here available upon request. Inventory No: 0002273. Seller Inventory # 0002273